// http://xahlee.org/3d/index.html // lathe example #include "colors.inc" camera { location <7,8,-9> * .7 look_at 0 } light_source {<20, 15, 20> color White} difference { lathe { cubic_spline 8, <-1,0>,<0,0>, <4,0>, <4,2>, <3,2>, <3,1>,<0,1>,<-1,1> texture{pigment{color Red transmit .6}} finish {ambient .1 phong .6} interior {ior 1.4} } box { <9,-9,-9>,<-9,9,0>} rotate -y*90 } plane { <0,1,0>, -0.01 pigment {checker color White, color Gray}}