// http://xahlee.org/3d/index.html #include "colors.inc" // two cylinders intersection { cylinder { <3,0,0>,<-3,0,0>, // center of two ends 0.5 // Radius texture { pigment { color Red} } } cylinder { <0,0,3>,<0,0,-3>, // center of two ends 0.5 // Radius texture { pigment { color Blue } } } } camera { location <2, 3,-2> look_at 0 } light_source { <10, 10, 10> White } plane { y, -1.5 pigment { checker Green White } }