// http://xahlee.org/3d/index.html
#include "colors.inc"
// a sphere with its face gouged off by a much larger sphere
difference {
sphere { <0,0,0>, 1}
sphere { <6,0,0>, 5.1}
rotate <0,0,40>
pigment { White}
}
camera {
location <5,4,-2>
look_at 0
}
light_source { <0, 2, 10> White }
plane { y, -1.5
pigment { checker Green White }
}