b3.5 is the best moves for white. It is not necessary for white to play h9. However, if white does not follow a strict sequece, white looses the entire right side. 1 W: b3.5 2 B: h9 3 W: i8 (white must play i8 or g9.5. If white plays elsewhere, black follows with d9 and the entire white right side perishes) 4 B: h6 (threats the white group at lower right) 5 W: g9.5 atari (trying a ko fight. If white does not play g9.5, the entire right side white groups will die.) 6 B: f9.5 eats white g9.5. 7 W: plays elsewhere. a5 for example. 8 B: d9 atari. 9 W: g9.5 atary on the black group of 3. (take out black on f9.5) 10 B: e8 (takes out the white group of 2) (the two white stones are dead doesn't matter how white plays) 11 W: i9 takes out the black group of 3, ends the battle.