The command loop reads input a key sequence at a time, by calling
read-key-sequence. Lisp programs can also call this function;
describe-key uses it to read the key to describe.
read-key-sequenceprompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop ¶
This function reads a key sequence and returns it as a string or vector. It keeps reading events until it has accumulated a complete key sequence; that is, enough to specify a non-prefix command using the currently active keymaps. (Remember that a key sequence that starts with a mouse event is read using the keymaps of the buffer in the window that the mouse was in, not the current buffer.)
If the events are all characters and all can fit in a string, then
read-key-sequence returns a string (see Putting Keyboard Events in Strings).
Otherwise, it returns a vector, since a vector can hold all kinds of
events—characters, symbols, and lists. The elements of the string or
vector are the events in the key sequence.
Reading a key sequence includes translating the events in various ways. See Keymaps for Translating Sequences of Events.
The argument prompt is either a string to be displayed in the
echo area as a prompt, or
nil, meaning not to display a prompt.
The argument continue-echo, if non-
nil, means to echo
this key as a continuation of the previous key.
Normally any upper case event is converted to lower case if the
original event is undefined and the lower case equivalent is defined.
The argument dont-downcase-last, if non-
nil, means do not
convert the last event to lower case. This is appropriate for reading
a key sequence to be defined.
The argument switch-frame-ok, if non-
nil, means that this
function should process a
switch-frame event if the user
switches frames before typing anything. If the user switches frames
in the middle of a key sequence, or at the start of the sequence but
nil, then the event will be put off
until after the current key sequence.
The argument command-loop, if non-
nil, means that this
key sequence is being read by something that will read commands one
after another. It should be
nil if the caller will read just
one key sequence.
In the following example, Emacs displays the prompt ‘?’ in the echo area, and then the user types C-x C-f.
---------- Echo Area ---------- ?C-x C-f ---------- Echo Area ---------- ⇒ "^X^F"
read-key-sequence suppresses quitting: C-g
typed while reading with this function works like any other character,
and does not set
quit-flag. See Quitting.
read-key-sequence-vectorprompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop ¶
This is like
read-key-sequence except that it always
returns the key sequence as a vector, never as a string.
See Putting Keyboard Events in Strings.
If an input character is upper-case (or has the shift modifier) and
has no key binding, but its lower-case equivalent has one, then
read-key-sequence converts the character to lower case. (This
behavior can be disabled by setting the
translate-upper-case-key-bindings user option to
lookup-key does not perform case conversion in this
When reading input results in such a shift-translation, Emacs
sets the variable
this-command-keys-shift-translated to a
nil value. Lisp programs can examine this variable if they
need to modify their behavior when invoked by shift-translated keys.
For example, the function
handle-shift-selection examines the
value of this variable to determine how to activate or deactivate the
region (see handle-shift-selection).
read-key-sequence also transforms some mouse events.
It converts unbound drag events into click events, and discards unbound
button-down events entirely. It also reshuffles focus events and
miscellaneous window events so that they never appear in a key sequence
with any other events.
When mouse events occur in special parts of a window or frame, such as a mode
line or a scroll bar, the event type shows nothing special—it is the
same symbol that would normally represent that combination of mouse
button and modifier keys. The information about the window part is kept
elsewhere in the event—in the coordinates. But
read-key-sequence translates this information into imaginary
prefix keys, all of which are symbols:
bottom-divider. You can define meanings for
mouse clicks in special window parts by defining key sequences using these
imaginary prefix keys.
For example, if you call
read-key-sequence and then click the
mouse on the window’s mode line, you get two events, like this:
(read-key-sequence "Click on the mode line: ") ⇒ [mode-line (mouse-1 (#<window 6 on NEWS> mode-line (40 . 63) 5959987))]
This variable’s value is the number of key sequences processed so far in this Emacs session. This includes key sequences read from the terminal and key sequences read from keyboard macros being executed.