Computer Science, Modeling Modern Software and Hardware on an Abacus

By Xah Lee. Date: .

Computer Science, Modeling Modern Software and Hardware on an Abacus

Grok Ai Design of Abacus Computer

grok, can you create a specification of a model of modern hardware and software, based on abacus? see https://x.com/xah_lee/status/1974903893982339449

  • Abacus hardware consists of 1024 columns, each with 10 beads representing binary digits from 0 to 9 in base-10 emulation for decimal operations.
  • Each column serves as a memory address, holding a 64-bit value through bead positions encoding binary states.
  • A designated bootstrap column at address 0x0000 stores the initial instruction pointer, set to 1 upon power-on to trigger execution.
  • Power-on switch activates a master row that propagates signals across columns, simulating clock cycles at 1 Hz for sequential bead movements.
  • Instruction Set Architecture defines 32 core opcodes: LOAD (fetch bead value to accumulator), STORE (set bead position), ADD (increment beads in target column), SUB (decrement), JMP (shift instruction pointer), CMP (compare accumulator to column), HALT (reset bootstrap to 0).
  • Opcodes encode in 8-bit binary: LOAD as 00000001, followed by 16-bit address; total instruction size 24 bits, fitting three columns.
  • Machine language uses binary bead patterns: high bead up for 1, down for 0; assembly mnemonics like "LOAD A, #5" translate to bead shifts in sequence.
  • Compiler translates high-level code—such as "x = y + 3"—into assembly via lexical analysis, then to binary by scanning source top-to-bottom and emitting bead-move sequences.
  • Operating system kernel occupies columns 0x0100 to 0x01FF, handling interrupt simulation via a dedicated error column that halts on overflow.
  • Kernel loader scans for main symbol in binary, relocates it to bootstrap address, then releases execution by setting instruction pointer.
  • Multi-tasking emulates via time-slicing: kernel alternates pointer between task columns every 10 cycles, using a priority bead row.
  • File system models persistent storage as fixed bead grooves in auxiliary abacus slabs, loaded via mechanical sliders into main memory columns.
  • Graphics output connects to a display abacus with LED beads, where GPU emulation renders by parallel bead shifts across 32 column groups.

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