Wolfram: ToonShading
ToonShading

Graphics3D[ {ToonShading[Red], Sphere[{0,0,0},1], Torus[{-2,0,0},{1,2}], Cylinder[{{2,0,0}, {2,0,3}},1] }, Axes -> True, SphericalRegion -> True, Lighting -> DirectionalLight[White, ImageScaled[{1, 1, 1}] ] ]
Graphics3D[ {ToonShading[Red], Sphere[{0,0,0},1], Torus[{-2,0,0},{1,2}], Cylinder[{{2,0,0}, {2,0,3}},1] }, Axes -> True, SphericalRegion -> True, Lighting -> DirectionalLight[White, ImageScaled[{1, 1, 1}] ] ]