Bezier Curve

Description

“Bezier Curve” is a method of generating smooth curve in computer graphics. Note that it is a method of curve representation, and not a curve in the usual sense in math contexts.

The Bezier Curve method is named after the engineer Pierre Bézier.

Given 4 points P0, P1, P2, P3, find a parametric formula in polynomial such that it passes P0 with tangent vector[P0,P1], and passes P2 with tangent vector[P3,P2].

Solution, written in complex number notation:

z[t]=(1-t)^3*P0 + 3*t(1-t)^2*P1 + 3*t^2(1-t)*P2 + t^3*P3

We verify that

z[0]==P0, z'[0]==3*(P1-P0)

z[1]=P2, z'[1]==3*(P2-P3)
bezier curve animation
Bézier curve generation
cubic bezier curve

Cubic Bezier Curve

see Bézier curve

See: Websites on Plane Curves, Plane Curves Books.

2006-05

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Plane Curves

Ancient

  1. Conic Sections
  2. Parabola
  3. Hyperbola
  4. Ellipse
  5. Cissoid
  6. Conchoid
  7. Quadratrix
  8. Archimedean Spiral
  9. Equiangular Spiral
  10. Lituus
  11. Cornu Spiral

Cyclodal

  1. Epitrochoid
  2. Hypotrochoid
  3. Epicycloid and Hypocycloid
  4. Rose Curve
  5. Astroid
  6. Deltoid
  7. Nephroid
  8. Cardioid
  9. Trochoid
  10. Cycloid

Calculus Era

  1. Cassinian Oval
  2. Cross Curve
  3. Folium of Descartes
  4. Piriform
  5. Semicubic Parabola
  6. Tractrix
  7. Trisectrix
  8. Trisectrix of Maclaurin
  9. Lemniscate of Bernoulli
  10. Lemniscate of Gerono
  11. Limacon Of Pascal
  12. Witch of Agnesi
  13. Sine Curve
  14. Catenary
  15. Bezier Curve

Methods

  1. Caustics
  2. Cissoid
  3. Conchoid
  4. Envelope
  5. Evolute
  6. Involute
  7. Geometric Inversion
  8. Orthoptic
  9. Parallel Curve
  10. Pedal Curve
  11. Radial Curve
  12. Roulette

Math of Curves

  1. Geometry: Coordinate Systems for Plane Curves
  2. Coordinate Transformation
  3. Vectors
  4. Naming and Classification of Curves
  1. Cusp
  2. Curvature